Precipice Quarter

The Precipice Quarter was once known as Beldrin’s Bluff, and was the shining jewel of Absalom. The centerpiece of the area was the three-spired, ivory towers of Beldrin, built on the edge of the cliffs overlooking Absalom Harbor. Even when most of that tower collapsed into the ocean, the rest of the district seemed blessed with good fortune and fair winds – until the earthquake of 4698 AR, the most disastrous moment in the reign of Lord Gyr. Whole city blocks tumbled into the sea, and hundreds died as their streets and communities crumbled away, leaving an ugly, jagged scar of cliffside. The entire district was abandoned, and it no longer has a ruling council, district watch, or viable community. In many places, undead roam freely, and no one is allowed to cross into neghboring districts from dusk until dawn. Thieves, killers, and vagabonds sometimes seek refuge here, but as often as not their screams are heard at night as they discover there is no longer any safety in the Precipice Quarter.

From time to time, a public outcry demands the Grand Council reclaim the quarter, but nothing serious ever comes of these demands. Generally the Council agrees to investigate the question and makes a show of hiring some expedition to map the dangers of the area. Then, at the same time that the expedition quits in fear or simply disappears, the Irorium has an unusually good run of fights, and a few wealthy members of the Council hold local festivals. The question is forgotten for another few months, and nothing changes in the district. The Grand Council considers it a write-off, and no one with the resources to a make a difference has decided to risk the extensive dangers of the area.

Precipice Quarter

Pathfinder Chronicles: Heroes of the Mists El_Spiko